TextDrawLetterSize

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Revision as of 20:47, 21 April 2014
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(Category:Textdraw)
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Revision as of 12:44, 9 December 2016
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Line 1: Line 1:
{{Scripting}} {{Scripting}}
-{{Title}} 
{{Description|Sets the width and height of the letters.}} {{Description|Sets the width and height of the letters.}}
Line 11: Line 10:
{{NoReturn}} {{NoReturn}}
 +{{Example}}
<pawn> <pawn>
new Text:MyTextdraw; new Text:MyTextdraw;

Revision as of 12:44, 9 December 2016



Description:

Sets the width and height of the letters.


Parameters:
(Text:text, Float:x, Float:y)
textThe TextDraw to change
xWidth of a char.
yHeight of a char.


Return Values:

This function does not return any specific values.


Example Usage:

new Text:MyTextdraw;
 
public OnGameModeInit()
{
    MyTextDraw = TextDrawCreate(100.0, 33.0,"Example TextDraw");
    TextDrawLetterSize(MyTextDraw, 3.2 ,5.1);
    return 1;
}
Image:32px-Ambox_warning_orange.png

Note

When using this function purely for the benefit of affecting the TextDraw box, multiply 'Y' by 0.135 to convert to TextDrawTextSize-like measurements


Tip

Image:Light_bulb_icon.png

If you want to change the letter size of a textdraw that is already shown, you don't have to recreate it. Simply use TextDrawShowForPlayer/TextDrawShowForAll after modifying the textdraw and the change will be visible.


Related Functions

The following functions may be helpful as they relate to this function in one way or another.


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