TextDrawLetterSize

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Revision as of 00:28, 20 June 2017
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(Added tip)
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{{Parameters|Text:text, Float:x, Float:y}} {{Parameters|Text:text, Float:x, Float:y}}
{{Param|text|The TextDraw to change}} {{Param|text|The TextDraw to change}}
-{{Param|x|Width of a char.}}+{{Param|Float:x|Width of a char.}}
-{{Param|y|Height of a char.}}+{{Param|Float:y|Height of a char.}}
{{NoReturn}} {{NoReturn}}
Line 24: Line 24:
{{note|When using this function purely for the benefit of affecting the TextDraw box, multiply 'Y' by 0.135 to convert to TextDrawTextSize-like measurements}} {{note|When using this function purely for the benefit of affecting the TextDraw box, multiply 'Y' by 0.135 to convert to TextDrawTextSize-like measurements}}
-{{tip|If you want to change the letter size of a textdraw that is already shown, you don't have to recreate it. Simply use [[TextDrawShowForPlayer|TextDrawShowForPlayer]]/[[TextDrawShowForAll|TextDrawShowForAll]] after modifying the textdraw and the change will be visible.}}+{{tips|
- +* If you want to change the letter size of a textdraw that is already shown, you don't have to recreate it. Simply use [[TextDrawShowForPlayer|TextDrawShowForPlayer]]/[[TextDrawShowForAll|TextDrawShowForAll]] after modifying the textdraw and the change will be visible.
-{{tip|Fonts appear to look the best with an X to Y ratio of 1 to 4 (e.g. if x is 0.5 then y should be 2).}}+* Fonts appear to look the best with an X to Y ratio of 1 to 4 (e.g. if x is 0.5 then y should be 2).}}
{{RelatedFunctions}} {{RelatedFunctions}}

Revision as of 12:12, 30 July 2017



Description:

Sets the width and height of the letters.


Parameters:
(Text:text, Float:x, Float:y)
textThe TextDraw to change
Float:xWidth of a char.
Float:yHeight of a char.


Return Values:

This function does not return any specific values.


Example Usage:

new Text:MyTextdraw;
 
public OnGameModeInit()
{
    MyTextDraw = TextDrawCreate(100.0, 33.0,"Example TextDraw");
    TextDrawLetterSize(MyTextDraw, 3.2 ,5.1);
    return 1;
}
Image:32px-Ambox_warning_orange.png

Note

When using this function purely for the benefit of affecting the TextDraw box, multiply 'Y' by 0.135 to convert to TextDrawTextSize-like measurements


Tips

Image:Light_bulb_icon.png

  • If you want to change the letter size of a textdraw that is already shown, you don't have to recreate it. Simply use TextDrawShowForPlayer/TextDrawShowForAll after modifying the textdraw and the change will be visible.
  • Fonts appear to look the best with an X to Y ratio of 1 to 4 (e.g. if x is 0.5 then y should be 2).


Related Functions

The following functions may be helpful as they relate to this function in one way or another.


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